Monday, 3 November 2008

Feedback

This afternoon we had to look at each other's blogs and be critical about one person, and complimentary about another. It was quite difficult to be critical about someone else's ideas, when you know how hard your working yourself, but it was actually quite good to hear the negative comments, as you're seeing your own blog and ideas from someone else's point of view.
Sam looked at my blog and pointed out a few things which are good to know in relation to my presentation, so that I can make adjustments.
Sam mentions that he feels the idea is aimed entirely at women. I feel that the booths would probably appeal more to women, because more women shop for clothing online, but I don't think that it would be a women's only application. I don't think either that it would fully replace the act of shopping on the high-street (which Sam suggests) as that is still seen as a social activity - at least for women anyway. I purely think that these booths would improve the accuracy of fitting for those who order online, and maybe attract people who previously haven't shopped online as they wanted to try on the clothing before making a purchase.
Sam talks about a scene in the film Iron Man, where he makes and virtually tries on his suit. I will look at this, as it may be something useful for my presentation.
Sam felt that it was an idea that would never catch on, and maybe it wouldn't, but I think that he has that feeling because he hasn't seen the research, which is not surprising, as I have not documented it here, so I'm going to go back and add some links to some of the research that I have done.
One thing I did notice, from both the positive and the negative feedback is that it feels like I haven't explained the concept fully. Both people who commented on my blog thought that you virtually tried on the clothing on your 3D model while you were still in the booth. This could be possible, as it would make the application (and online shopping) more accessible for those without Internet access, but my intention was that the consumer's 3D form would be saved on their profile, so that the user could then go home, log on to their favorite online clothing store, and try the items on virtually before purchasing. This is something that I will have to make sure that I'm clear on during my presentation.

1 comment:

M said...

I don’t think you’ll have much difficulty with the more typically academic or idea-oriented challenges on this course. You deal with the subject matter intelligently and research rigorously from what I can see.

From conversations your aim also was to extend the breath of your ability to use new media compared with what you know so you could think about ways of incorporating web, machinima, animation, Second Life or stretching the boundaries with design tools you already know such as Photoshop. You can use what you know already and more to express yourself this year.

A question also. Do your investigations on this topic point to links between the more playful side of character creation in RPGs or with dressing up games and toys aimed as children historically say, or performance/acting, and the more serious or functional business of fashion/clothing?